
Horse Low-poly 3D model
cgtrader
The scene includes five hair and fur objects: mane, tail, ears, cilia, and shins. If hair and fur isn't correct, then an FBX file with splines weighing about 50MB is included in the archive instead. After exporting this FBX to 3DMax, assign the Hair & Fur modifier to the subobject, open the Screen_Hair&Fur folder in the archive, configure it, and make a Recomb from splines. Then delete the splines. Also in the archive there is an FBX file with hair and fur objects converted to mesh. The content editor contains three horse colors. To replace the hair color, you need to take the Shader from the Mat.editor by name and insert it into the Hair & Fur/ Custom shader while checking the Apply shader box. Before rendering in Vray, go to the Rendering - Effects tab, click on Hair and Fur, and select mr prim mode below. For corona, choose geometry there. If you're working with a V-Ray version lower than 3.1, be cautious: in the materials section of the BRDF field, Microfaset GTR (GGX) is available. However, if your version is older than 3.1, the BRDF field will be empty. Instead, choose Blinn, Phong, or Ward - whichever suits you best.
With this file you will be able to print Horse Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Horse Low-poly 3D model.