HONORE bedside ivory houses of the world 3D model

HONORE bedside ivory houses of the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 13 before being converted to various other 3D formats. The native format is .skp, while a 3ds Max scene renders in version 2016 of Vray 3.00. HOUSES FURNITURE WORLD, NEW 2012 REFERENCE NUMBER: 122184 POLYGONS: 5953 Textures can be located within the original .skp file. To extract textures from the .skp file, simply follow these easy guidelines if you possess any of the following software: Sketchup (free to use) 1. Export an image in your chosen 2D format under File > Export > 2d Graphic. You can find it under the dropdown menu. Another option: 1. Go to File > Export > 3D Model and save the file as a COLLADA File (*dae). Ensure that Export Texture Maps is checked. 2. Open the exported location folder where your .dae file resides. 3. In this directory, you will find a new folder with all the textures included in the export. C4D (Trial version is also suitable) 1. Simply import the .skp file into C4D. The software automatically creates a folder containing all texture maps adjacent to the .skp file. 3ds Max 1. When importing the .skp file, 3ds Max stores the textures in ..\3dsMax\scene\assets\images.

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