Honda CR-V 2020 3D model

Honda CR-V 2020 3D model

cgtrader

Human made car exterior extremely detailed with very simple interior. Each object easily recognizable due to name tag showing exact material used for manufacturing process can change quickly or apply completely new ones effortlessly in .max file format includes: rar archive contains 3ds max 2011 software featuring Vray materials exactly as shown on preview images in Studio renders while Carpaint color can be slightly different based upon settings of the application being utilized. Lighting and render setup included to guarantee consistency but Photoshop was used for editing and this has caused variations. Nevertheless, a separate macro file (.atn) included specifically for post-production tasks using Photoshop CS6. Additionally, two other versions of software available, namely 3ds max 2011 featuring mental ray materials that you can preview through images on outdoor renders with different environment settings since exterior details are not bundled separately like the ones mentioned earlier standard or simple default material version is ready simply drop your own assets and go. The exterior features several parts, but they're very easily modifiable - the interior could do better to stand out though.\nevery object clearly labelled showing material type; replace them instantly if you want.\n.max file contents: Rar archive comprises: - **vray-material** version in max format Rendering car model at specified scene setup & env (studio) Material settings provided with each of rendering engines mentioned Object labels for better organization. Render engine selection allows you to alter output look significantly but also provides freedom when dealing with environment factors (exterior)\n - 3ds Max version with Mental Ray No material or object replacement. Material and setup identical; minor deviation in final color. - vray-material render: Carpaint's original finish differs on all provided previews\n. C:\Path\To\Folder...\rar_file contents (extract, copy to destination) -> render using max scene. Object details labeled, no asset substitution. Simple material version, standard textures, or you choose & include extra yourself if desired in rendered output: All three engine formats have slight difference, as follows: .vray-material-max version is included as previously described 3ds max mental ray, simple, scanline materials: Each object and scene fully detailed yet very easy to use - no extensive learning necessary to achieve desired outcome. Everything provided for rendering. Render in max setup given with all files.\n.stl file format (available in both resolutions) Exporting for specific programs resulted in slightly higher number of triangles: **poly count** without mesh smooth application in .max,.obj , and lwo, also exported w/o app after that; total: 300K polygons - med poly - ready to import, manipulate or modify mesh smoothed, exported - same with lower res. FBX/3ds import; collapsed file includes: 200,000 triangles / 420,000 face numbers - in this one.

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