
Homunculus Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionUnity project - HDRP URP Built-in UE4 project - yes Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender Unreal Engine information Feature: 52 Face blend shapes/morph target (supporting LiveLink Face from Apple) 6 ready-made facial emotions Blood mask: Face 8 Hands 1 Dirt mask: Face 1 Hands/legs 1 Changing color Polycount: Polygons: 15535 Vertices: 17641 Triangles: 30549 Technical details Rigged: (Yes) Rigged to Epic skeleton: (Yes) The model has a UE4 Skeleton If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (Yes) Number of Animations: 6 Animation types (Root Motion/In-place): In-place: Idle - 2 Sit down - 1 Get up - 2 Attack - 1 Number of characters: 1 Vertex counts of characters: Number of Materials and Material Instances: 10 Number of Textures: 40 Texture Resolutions: (128x128,512x512,1024x1024,2048x2048,4096x4096) Supported Development Platforms: Windows: (Yes) Mac: (Yes) Documentation: No Important/Additional Notes: Press 1 to play animation 1 2 to play animation 2 Extra Bones: umbilical_cord_joint umbilical_cord_joint1 umbilical_cord_joint2 umbilical_cord_joint3 umbilical_cord_joint4 umbilical_cord_joint5 umbilical_cord_joint6 umbilical_cord_joint7 umbilical_cord_joint8 umbilical_cord_joint9 umbilical_cord_joint10 Unity information Feature: Separate mesh parts 52 Face blend shapes/morph target 6 ready-made facial emotions Has Humanoid Rig. Compatible with HDRP, URP, Built-in Character: Polygons: 16434 Vertices: 17334 Triangles: 35314 Technical details Number of textures: 22 Texture dimensions: (4096x4096) Polygon count : Minimum polygon count: 15535 Maximum polygon count: 16434 Number of meshes/prefabs: 3 Rigging: Yes Animation count: 0 Animation type list: 0 UV mapping: Yes LOD information: No LODs Types of materials and texture maps: PBR Texture Albedo, Normal, Metallness,Roughness, AO, Alpha in TGA Format homunculusmonsterfantasymysterydevildemonhorrorhalloweencreepymutantboyhumancharactergame readygameunrealenginelive link facearkitblendshapesunitychild
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