Hockey Player and Hockey Goalkeeper  CG 3d model

Hockey Player and Hockey Goalkeeper CG 3d model

cgstudio

These models were created using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), making them highly optimized for use within this environment. We cannot be held accountable for the use of these models outside of the recommended setup. The models are high-poly, composed of quads and triangles that have been distributed across a well-balanced topology. The render shown was created using Vray materials and scene settings provided in the MAX file (Vray lights, Vray materials, and environment for scene setup). A TurboSmooth modifier has been applied to the models to achieve the highest quality possible. The visible renderer within the scene can be obtained by simply opening the native file. MATERIALS AND TEXTURES: Textures range from 2048x2048 to 4096x4096 in size, all of which are in TGA format. The package includes three versions of team kit for each model: orange-red-white. FEATURES: The package contains two versions of the file for each model: - Default scanline version with standard materials and lights - VRay version with Vray materials and VRayLights RIGGING AND ANIMATIONS: The models are rigged using 3dsmax's standard biped, with an additional bone added for both eyes. This allows their rotation to be managed by a "look at constraint". The helmet and chin strap are a single rigged mesh, enabling the chin strap to move along the jaw during animation. Facial expressions are handled through the morpher modifier. The scene includes seven facial morphs for each model: - angry - left blink - right blink - teeth-grinding - serious - left eye-brown up - right eye-brown up Six animations are included for the hockey goalkeeper: - saving right - saving left - shooting - skating - skating guard - slide Two animations are also included for the generic hockey player: - skating loop - shooting OBJ INFO: The file .obj contains only the geometry (T-pose, heads with static facial expression, hockey bat and disk). Customers will need to create facial morphing, rigging, and animations from scratch. FBX INFO: The FBX format included in the package can be used as is. To achieve a similar quality of rendering images seen in the gallery, customers must set materials, lights, and photo settings independently. The package includes seven FBX files for the hockey goalkeeper and three for the generic hockey player.

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