Hoarfrost Heavy Unit - Ascendancy

Hoarfrost Heavy Unit - Ascendancy

sketchfab

In the immersive world of Ascendancy, developed by the visionary team at Animus Interactive, the human is an intimidating force on the battlefield - a relentless melee unit that excels in close combat situations. Crafted with meticulous detail, this character was brought to life using a 512x512 Diffuse and Normal Map, perfectly capturing the intricacies of its rugged appearance. The original concept behind this formidable fighter was born from the imagination of Justin Rettberg, a mastermind of game design. Moneeb Mohammed's skilled hands sculpted the human's powerful form, while Alberto Buitrago meticulously retopped its surface and textured it with precision, breathing life into this behemoth of the battlefield.

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