HK CAWS Low-poly 3D model
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PBR HK CAWS high-poly game-ready 3D model. The HK CAWS (Close Assault Weapon System) was a revolutionary shotgun developed by Heckler & Koch in collaboration with American firm Winchester / Olin. The innovative design concept behind the CAWS system centered around creating a cutting-edge next-generation automatic shotgun utilizing an advanced specialized ammunition round. Heckler & Koch took the lead in designing the weapon system and firing control mechanics, featuring a patented recoil reduction system. Meanwhile, Winchester / Olin focused on crafting the new ammunition that would complement the CAWS weapon system. The outcome was a fully automatic shotgun with an exceptionally high muzzle velocity to enhance its lethality at extended ranges and against armor. General Information: High-poly, optimized for modern game engines. Parts carefully named, ready for rigging. High-quality textures Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine 4 and Unity 5. Available in .FBX .Obj .3DS .MAX 3 Texture Sets: Weapon and Attachments at 4096x4096 and Ammo at 2048x2048. These can be downsized to your liking. General PBR textures: BaseColor, Metallic, Roughness, Normal, Occlusion, Height Unity 5 Textures: Albedo, MetallicSmoothness, Normal, Occlusion Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal With all stock attachments: Polys: 6,625 Tris: 12,126 With all custom attachments: Polys: 7,177 Tris: 13,399 Ammo: Polys: 161 Tris: 314
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