Hex-Ominos

Hex-Ominos

thingiverse

Hex-Ominos (Designed by Cameron Browne) uses 55 hexagonal dominoes with numbers from 0 to 9 at each corner. Players shuffle and face-down mix them up, then draw tiles based on the number of players: two players take nine tiles each, while three or four players take seven tiles, five or six players take six tiles. The remaining tiles are held in a well, reserved for drawing when needed. The player with the highest double places the first tile, earning the total points plus 10 bonus points. If no one holds a double, the tile with the largest point total leads; if it's not a double, no bonus is awarded. Play proceeds clockwise to the left, with each player adding a tile to an open edge of the layout if possible. If a player can't make a move, they draw tiles from the well until they can play. If there are no tiles left, the player must pass, scoring minus 10 points. A hand ends when a player plays all their tiles or the game is blocked. A game is blocked when no player can add another tile to the layout. Bridging - When a tile connects two parts of the layout by matching one side and the top of an opposite tile, the player scores their tile's points plus 40 bonus points.

Download Model from thingiverse

With this file you will be able to print Hex-Ominos with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Hex-Ominos.