Heroic Robot Que Bravo Conversion Kit

Heroic Robot Que Bravo Conversion Kit

thingiverse

Que Bravo is a conversion kit that turns the Transformers Combiner Wars helicopter mold into a Shrike Turbo Commander turbo-prop airplane. This project isn't complete on its own, so you'll need to have a Combiner Wars helicopter like Alpha Bravo, Blades, Vortex, or one of the Victorion choppers. Print Settings Printer: Flashforge Creator Pro Rafts: Doesn't Matter Supports: Yes Resolution: 0.1mm Infill: 20% Notes: If you need a raft, use it and definitely use supports. Some parts don't have good flat surfaces to work from. The "prop cowl" parts have thin walls near the joint, so layer adhesion is super important there. Print one of each part except for propellers; pick two- or three-blade versions and print two. Post-Printing Reformat! First remove old parts. If you're going for a different deco, spend time soaking the figure and cleaning it with a tooth-brush to remove original paint apps. Easy ones: pop arms off at elbows, remove head, remove tail at rotation point, remove helicopter blade assembly. That part takes some work to wiggle out, but the pin is short enough that you can do it without a heated pin push. A bit harder: to remove rear fins along the tail end, you'll need to cut plastic. Use a Dremel rotary tool and jeweler's file. A jeweler's saw and sandpaper also work nicely. Que Bravo parts should pop into place of their counterpart. The elbow joint may take some filing. Wings will need a pin. I like wire brads. A short length of filament also works. Paint details but be sparing on the fist. That's a tight joint and it's bound to chip. (My best prints of that part click in and out of position very nicely.) Probably you should print in the color you want first, and paint around that. Transform and roll out! When transforming not much has changed. Legs do the same thing. Tail/backpack hasn't changed except in appearance. Wings fold flat and down, the "wing joint" piece clicks into place and locks down between the "knee pads". (Sometimes a little too well, but you can file those tabs if necessary.) Fold prop cowls over fists and fit wing pegs into backs of hands. Straighten engines out beneath wings and the bicep swivel (original part) moves into place at roughly 45 degree angle. How I Designed This The model was a trick to find. It came from a user forum dedicated to modding flight simulators. I've since lost the URL. I shared the cleaned-up printable version of that a while back. I used Blender for most mesh clean-up and cutting the plane into robot parts. The tail pivot and all arms were designed in Tinkercad. The new head was designed from scratch in Fusion 360.

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