
Helmet
sketchfab
As an avid enthusiast of photogrammetry, I stumbled upon an exceptional resource for 3D scans at lincoln3dscans.co.uk. To refine the model's complexity, I employed Instant Meshes to condense the poly count and convert it into a quad mesh. Next, I imported the file into Blender to perform UV unwrapping, followed by texture application in Painter where I further honed my skills with custom materials - and here's what I achieved
Download Model from sketchfab
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