Headboard cover 140cm DREAM child houses the world 3D model

Headboard cover 140cm DREAM child houses the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 14 before being converted into various other formats for 3D models. The native format is .skp, while a 3dsmax scene was created using 3ds Max 2016 and rendered with Vray 3.00. Catalogue information is from 2014. This bed decoration piece revisits the English flag with a splash of neon pink for a fun and colorful design. Quickly change and decorate any room with this gray cotton cover that fits snugly on a headboard measuring 140cm long. Dream fans of British decorating styles will love this delight. You can also explore the related product, a Union Jack child headboard cover measuring 140cm by 122cm in size (W x H) and just 7 cm thick. Weight is approximately 0.80 kilograms. Part number: 137009 Price is 69.00 Euro. Polygons count is at 62 per object. Textures are embedded within the .skp file for easy access. Here's how you can extract textures from this .skp file: If you have any of these software programs, it's a breeze to follow the guidelines below: Sketchup (Completely Free) Just export your preferred image format as your chosen 2D file using File/Export/2d Graphic - the drop-down menu option. Alternatively, Go to File -> Export -> 3D Model and choose the .dae COLLADA File export option. Be sure that the "export texture maps" box is ticked in options dialog. Then click OK and save. Locate exported .dae file at designated export location directory folder where all textures are included. C4D (Trial versions are sufficient) When importing this .skp model to C4D software program, it generates a new folder with textures inside alongside the .skp model. That's really convenient for users. 3ds Max If you import .skp file into 3ds max, texture files will be stored at "..3dsmaxsceneassetsimages" location. To get them even more easily: Alternatively export fbx model with embed media selected (in the "export options dialog"). You can locate these in exported fbx location. There is folder containing textures included along with the main .fbx file. Rhino 3D software trial versions will do Import .skp file into rhino and click material panel ( panels -> Material Editor ). Choose any texture based material item in your material selection dialog now press on three dots after you name the texture element here go locate all images embedded textures saved here are in "..AppDataLocalTempembedded_files". Don't forget to copy paste these embedded textures if desired so as save some space.

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