
Headboard CHESTERFIELD 140 houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 software, then converted to various other formats for broader use. The native file format is .skp, while 3ds Max scenes are built using 2016 version software, rendered using Vray 3.00. Reference number: 143875. Dimensions (cm): H 122 x W 142 x PR 9. Weight: 14 Kg To create a warm and cozy atmosphere in your home, opt for this padded headboard covered in brown microsuede. It is specifically designed to fit a bed measuring 140 cm and features a secure rigging system for wall mounting. A distinctive decorative detail is its upholstered cushion, reminiscent of the traditional British Chesterfield design style. Our suggestion is to pair your new headboard with a matching Chesterfield armchair for a cohesive look. If you're looking for another stylish option, consider pairing it with our Headboard 140 cm brown Andrews (ref 143875). Price: €199.90 Polygons: 58. Textures are embedded within the .skp file, ready for use. To extract textures from this file using software with certain capabilities is a straightforward process: Using Sketchup: If you have access to Sketchup (completely free), you can easily export images as your preferred two-dimensional format through File/Export/2D Graphic. Alternatively, Using another method in Sketchup: Go to File -> Export -> 3D Model and select COLLADA File (*.dae) file as the export option. In the Options window, ensure that "Export Texture Maps" is checked. The exported files can be found in a designated directory with the texture files within it. Utilizing C4D (A trial version suffices): Importing .skp files into Cinema 4D generates an automatically-created folder containing all necessary textures adjacent to the .skp file itself. 3ds Max Users: Upon importing .skp into 3ds Max, your program will store the associated texture files within ..3dsMaxsceneassetsimages. If desired, you can also export as an fbx file with "Embed media" enabled during the exporting process; this feature allows for automatic generation of a folder housing textures together with your newly exported fbx file. Rhinoceros 3D (Again, only trial software is needed): Import .skp into Rhinoceros and navigate to the Material editor section in your Panels. Any material displaying a texture may be selected, after which you can simply click on its name within Textures to locate embedded files.
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