Headboard BAMBOO 140 houses the world 3D model

Headboard BAMBOO 140 houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 8 software before being converted into various other formats. Native file format is .skp, while 3dsmax scene utilizes 3ds Max 2016 version, with rendering handled by Vray 3.00. Looking to update the decor of your bedroom without replacing existing furniture? Simply place the headboard crafted from bamboo and transform the space, adding a charming exotic ambiance. The teak headboard incorporates small inlaid slats made from bamboo for lightness and elegance. Offering a perfect blend of original room decor and refined taste, this adult headboard features a sleek design that adds sophistication to any bedroom. This product comes in two sizes: 140 cm and 160 cm. The Bamboo collection showcases the dynamic material interaction between teak and bamboo, emphasizing both modern and exotic styles. This unique range combines authentic solid teak and stained bamboo elements, resulting in an original and one-of-a-kind design. Additional sophistication is added by handles in patinated brass that emphasize elegance. To enhance the overall brightness of this collection and simplify maintenance, a protective varnish layer was applied. Dimensions: H 120 x W 150 x D 3, weighing 14 Kg. Available for purchase at: http://www.maisonsdumonde.com/FR/fr/produits/fiche/tete-de-lit-140cm-bamboo-109999.htm - Price: €199 Number of polygons: 10 Textures are included in the .skp file. For those looking to extract these textures, consider using software like Sketchup (Free), C4D, 3ds Max, or Rhinoceros 3D. With Sketchup, export an image as a 2D file under File/Export/2d Graphic - drop down option. Alternatively: Using 3D Model Export: Go to File -> Export -> 3D Model. Check that 'Export Texture Maps' is selected. A folder containing textures should be located in the exported file's directory. In C4D (Trial version is sufficient), import .skp file, and automatically-generated texture files will appear next to the .skp file. Upon importing a .skp file into 3ds Max, it stores texture files at ..\3dsMaxsceneassetsimages. Textures can also be found within fbx export files with the 'embed media' option enabled (in export dialog window), creating a separate folder containing textures next to the exported fbx file. Finally, for users of Rhinoceros 3D (Trial version is sufficient): Import .skp into Rhinoceros 3D. Open material editor under Panels->Material editor. Select any material with textures. In the 'Textures' section, click on texture name, then the three dot button. All embedded files can be viewed in ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any desired location.

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