
Head_scan
sketchfab
I created this model from a dataset of photographs stored on the Recap Community Data Center, which Autodesk hosts. I utilized Agisoft to produce a 3D mesh, as Autodesk Re-make was unable to deliver finer results despite its efficient workflow. Following James Gurney's "Colour Zones of the Face" blog post, I employed Substance Painter to color and add details to the head scan. To refine the model, I relied on Maya to eliminate artifacts and correct topology.
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