HAT - Sci-fi Futuristic Helmet - PBR Game Ready Low-poly 3D model

HAT - Sci-fi Futuristic Helmet - PBR Game Ready Low-poly 3D model

cgtrader

PBR Game Ready, Optimized for UE4 Game-ready textures with Physically Based Rendering (PBR) applied Metalness is used for PBR optimization in Unreal Engine 4 Accurate real-world scale measurements are taken into account Mikk tangent space is utilized for optimal results Maps included: - 2048 x 2048 resolution - Albedo (diffuse) map - Normal map with increased detail - RMA (red channel - roughness, green channel - metallic, blue channel - ambient occlusion) map All maps are in TGA format and rendered in Marmoset Toolbag Art created by Dekogon Studios as part of the Kollab Project

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