Hardware springs
sketchfab
Hardware engineers design 3D Models that seamlessly integrate seven individual objects, all of which share the same non-overlapping UV Layout map, Material and PBR Textures set. Each model is production-ready, featuring PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometries used are exclusively quads, with no tris or ngons present, and there are no poles to be found. The 3D models can be imported into various formats, including FBX and OBJ files, as well as Blender scenes using Cycles or Eevee materials. Additionally, the package includes PNG images with Alpha channels. A total of seven objects (meshes) make up this collection, each with a single PBR Material applied. The UV Layout maps and Image Textures are carefully unwrapped to ensure non-overlapping designs, and resolutions are set at 2048x2048 pixels. PBR Textures were created using Substance Painter. The polygonal models consist only of quads (no tris or ngons), with a total of 220,658 vertices and 441,288 triangles. Real-world dimensions are used in the scene, with Blender 3D scale units set to centimeters (metric with 0.01 scale). Each object has been uniformly scaled within Blender 3D.
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