Hanging Lamp 2B Low-poly 3D model
cgtrader
This is a 3D model of a suspended lighting fixture.Originally created using Blender 2.79 and textured with Substance Painter for an accurate representation.\n\n|| USAGE ||\n\nDesigned to be suitable for real-time, broadcast, video game, and advertising purposes as well as design visualization. \n\n|| SPECS ||\n\nThis model contains one single object built with 1670 polygons and utilizing Blender Cycles materials exclusively. \n\n|| PRESENTATION IMAGES ||\n\nAll preview images were rendered using the Blender Cycles Renderer for optimal clarity.\nRender setup included.\n\n|| TEXTURES ||\n\nTextured images feature an 8-bit color depth per channel and measure 512x512 pixels in size.\nTextures are available for the following images: Hanging_Lamp_2B_AO.png, Hanging_Lamp_2B_BaseColor.png, Hanging_Lamp_2B_Metallic.png, Hanging_Lamp_2B_Normal.png (in X+Y-Z+ orientation), and Hanging_Lamp_2B_Roughness.png.\nAdditionally, an ambient occlusion texture called Old_Depot.hdr with dimensions 1024x512 pixels is also provided. \n\n|| GENERAL ||\n\nThe model's measurements are in metric units, accurately scaled to match real-world proportions.No external renderers or plugins necessary for rendering. \n\n|| INSTRUCTIONS ||\n\n Simply organize all the files and textures within the same folder before proceeding with rendering.\nStart by running a basic test render for the intended result.
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