Hands Holding Eye
thingiverse
I'm absolutely thrilled with the way this project turned out! Using Fusion 360's sculpture environment for the first time was a game-changer, especially when creating intricate details like hands and eyelashes. It truly opens doors to endless possibilities for future projects. However, I've quickly learned that mastering this environment requires patience and attention to detail - it can be quite finicky at times! To replicate this project, check out the detailed guide on 3D Printing Illustrating Math: http://3dprinting.illustratingmath.com/2019/11/07/hands-holding-eye
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