
Handpainted SciFi Hammer
sketchfab
Tim Mack conceptualized the original idea, which can be viewed at https://www.behance.net/gallery/38046117/Unknown-Star-Game. The tools used were MangaStudio, Photoshop, and Maya. This project was my initial attempt to create a low-poly handpainted prop without any tutorials. As a result, I acquired a deeper understanding of UV seam placement and the importance of compromising convenient texture layout to minimize texture warping on the model.
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