Handlebar Nunchucks
sketchfab
I developed this model for a project in RMIT university's Bachelor of Design (Games) program. The task was to create a prop item surrounding a theme of my choice, with only a 3000 tri count limit. Reflecting on many zombie survival games I've played, such as Dying Light, Dead Rising, and Dead Island, I determined that I would focus on the common feature of weapon crafting found in these games. This typically involves collecting scraps and combining multiple items to create unique, makeshift weapons with a crude appearance. In response, I designed a nunchuck made from a bicycle's handlebars attached together by a chain.
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