Handheld balance scale 3D model
cgtrader
Handheld Balance Scale 3D Model: This High-Quality Handcrafted Product Includes 4 Separate Objects The handheld balance scale consists of four unique elements - hook, lever, plate one and plate two, all sharing a single UV map layout for consistency. Each element comes with its own Material Set and PBR Textures designed specifically for rendering in 3D engines. Production-ready and customizable with easy integration into your desired engine. The handheld balance scale features quad-only geometries to prevent any glitches or performance issues during production. It has been crafted using the most advanced software tools including Blender, Substance Painter, and Unreal Engine to ensure seamless exportation of high-resolution files across multiple platforms. All geometry assets are available in both OBJ and FBX formats for maximum compatibility. To showcase the incredible versatility of this 3D model, the package includes a comprehensive array of promo images rendered using Blender 2.80 with Cycles. Additionally, wireframe versions have been provided for developers working with Unity or Unreal Engine environments. Furthermore, several in-scene views demonstrate how each UV layout map seamlessly aligns, giving users an unparalleled level of detail. This exclusive balance scale 3D model is a comprehensive resource that supports rendering across both Eevee and Cycles for maximum flexibility during the production phase. All material files, textures, normal maps, and shaders have been meticulously prepared to cater to industry standards for seamless export into game engines or professional modeling applications. Each texture variant available within this package has been optimally sized at 2048 x 2048 resolution with Alpha channel compatibility to support multiple use cases in your desired environment. PBR Material Settings included as separate textures, supporting rendering in Unreal Engine 4. Additionally, a detailed polygonal structure ensures consistent results throughout all phases of production without requiring unnecessary manual tweaking. Users will find uniform object scale within Blender scene with real-world dimension consistency that ensures correct mapping when imported into other environments like 3D Studio MAX or V-Ray using HDR light texture. Inclusion of both Eevee and Cycles variants along with an entire Material Texture Set for a multi-engine rendering allows for precise matching to game engines and design needs. A variety of UV maps have been prepared with optimal sizing at the requested dimension to help with precise Textures manipulation in 3D environments and also compatible with popular PBR workflow used across gaming, film, animation. Real-world objects come ready formatted within BLEND, FBX OBJ (quads only) file formats to match a range of game engines. The included PNG images ensure each aspect matches production standards through optimized UV map usage to make integration in any given rendering application efficient, without added need for further modification, or manipulation to match project guidelines. This high-end handcrafted product comes fully packaged with 3D objects - Meshes and Textures set as well as scene-specific settings for the most widely used game engines in the industry including Cycles (Blender 2.8x), Unity Standard PBR workflow along side Eevee engine compatibility; Unreal Engine compatible textures provided for easy deployment, across an assortment of environments and 3D models used within these platforms
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