
Hand Painted PBR Dagger
sketchfab
I crafted a pirate dagger to hone my skills in low-poly PBR modeling and texturing. The textures were painstakingly hand-painted in Photoshop, with every detail meticulously placed by my own hands. In contrast, the normal map, AO map, and cavity map were created using Substance Painter, allowing me to tap into its advanced features and capabilities.
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