Hand grip gym equipment 2 3D model

Hand grip gym equipment 2 3D model

cgtrader

Hand grip gym equipment 3D model, part of my second collection. This production-ready 3D model comes equipped with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. This model uses quads only geometries (no tris/ngons) and does not include poles. The UV-unwrapped geometries make it easily customizable - simply use the provided UV Layout maps to create new textures or modify existing ones. Each object, material, and texture included has a unique name for easy reference. Made in Blender 3D 2.80 using Cycles/Eevee materials, this model was then exported to OBJ and FBX formats; its PBR materials and textures were created in Substance Painter and optimized for V-Ray, Unity, and Unreal. Promo images are provided: one is a rendered image from Blender 3D 2.8x; eleven more can be found within the description - five are rendered in Cycles (Blender 3D 2.80), two are wireframe images, three are screenshots from the Blender 3D scene showing UV layouts, and one additional image shows a UV layout. Supported file formats include FBX, OBJ, and BLEND (2.80 with Cycles/Eevee materials); also provided are PNG files with alpha channels. The model includes 1 object (mesh), 1 PBR material, UV unwrapped, non-overlapping UV Layout map; UV-mapped textures have a resolution of 2048x2048. The UV layout maps and image textures were created using Substance Painter, resulting in high-quality PBR materials. Polygonal in structure, the model features only quads (no tris/ngons) with no poles. In terms of dimensions, the object is built to real-world scale - scene units are measured in centimeters within Blender 3D (metric with a scale of 0.01). The model has been uniformly scaled in Blender 3D for consistency. A comprehensive PBR Multi-Engine Textures Pack is included, allowing you to import the model into multiple game engines and rendering software packages, including Cycles (or Eevee) for Blender 3D, V-Ray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and more. These high-quality textures have been prepared in Substance Painter, offering seamless integration into a wide range of software packages. You can import the FBX/OBJ file along with the desired texture set, link them together to get a ready-to-use game/production asset!

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