Hand drill

Hand drill

3docean

Human: High-Tech Drill with Advanced Drill Bit 3D Model. 2 precision-crafted objects, each one boasting its own exclusive non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, featuring PBR materials, textures, non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons), no poles ensure a seamless experience. Easily customizable: UV-unwrapped geometries allow you to create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as high-resolution png with alpha). Each Object, Material or Texture provided in the package boasts a unique, meaningful name for your convenience. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures crafted in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the primary image has been rendered in Cycles for Blender 3D 2.7x; discover 11+ promo images within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene, showcasing the UV Layout; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 2 Objects (meshes), 2 PBR Materials, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures crafted with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 33446 vertices, 31519 quad faces (63038 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: within a zipped folder, you'll find the PBR Textures set for a variety of rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); so, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/hand-drill-5b77a1df24264355926ff73dead6f878

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