Hand anatomical study - squeeze -

Hand anatomical study - squeeze -

sketchfab

I made a detailed anatomical study of the hand to enhance my skills in modeling complex objects for video games and rendering high-resolution images. This project gave me the opportunity to try out a new workflow involving ZBrush for sculpting, Substance Painter for texturing, and Modo and Blender for modeling and retopology. The resulting models are available for free download from my channels.

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