Halo 4 Master Chief 3D model
cgtrader
In Unreal Engine, the developers painstakingly modeled this iconic Halo 4 Master Chief, carefully refining his every detail using Autodesk Maya. The Master Chief's striking appearance was meticulously achieved through meticulous texture painting in Substance Painter, which perfectly captured the gritty, worn aesthetic of his armor. Rendering these visuals was then completed in V-Ray Next for 3ds Max, utilizing default path tracing to accurately portray the harsh reflections and nuanced light play that adorn his visage, ensuring an impressively immersive visual experience.
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