
Hall Lobby Interior Low-poly 3D model
cgtrader
This is a professional, real-world-scale Reception Hall Interior designed by a renowned architect. Product dimensions: 9m x 15m x 3.5m Units used: Millimeters Originally created with 3ds Max 2011 Level of detail and usage: This model is suitable for various purposes - from real-time and game use in Unity, UE4, and CGI exterior visualization to architecture projects. 131,691 polygons 79,382 vertices Geometry: The mesh is of high quality, with a smooth edge flow. The geometry has been carefully tested for holes, flipped normals, and overlapping polygons. This low-poly mesh allows you to easily add additional details or edit the geometry. All similar objects are instances, making it easy to change or replace them without affecting other parts of the model. A Shell Modifier is applied but disabled on glass objects to prevent unnecessary processing. Scene organization: The scene's objects are neatly organized by layers for easier navigation and manipulation. Presentation images: All preview images have been rendered with 3.20 V-Ray software, allowing you to easily get started. Wireframe images were created using VrayLightMtl + VrayDirt for testing the model's geometry. VRayHDRI with map and VRayCamera are included, so the product is ready for immediate rendering without needing any additional setup. Materials: This model includes both V-Ray and Standard materials to give you maximum flexibility. JPEG and PNG textures come in a separate archive for your convenience. All objects are UV mapped, making it easier to work with them. The materials are properly named, so you can easily identify what each one does. Additional notes: No third-party plug-ins are required - everything needed is included right here.
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