Halka - Adelgid - macro photogrammetry

Halka - Adelgid - macro photogrammetry

sketchfab

A prime asset for any computer game developer is a high-quality reference or game object. Equipped with advanced mapping techniques such as 4K diffuse maps, normal maps that precisely capture intricate textures, and concavity maps that accurately replicate complex geometries, the reference object truly shines. Ambient occlusion maps further enhance its realism by simulating subtle shading effects found in real-world environments. Photogrammetry techniques were employed to create this remarkable reference object, utilizing 437 semi-automated photos taken from various angles and lighting conditions. This exhaustive approach ensured that every detail, no matter how minute, was meticulously captured and accurately rendered within the game environment.

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