Halima - Sci-Fi Assassin - Real-Time Character
sketchfab
3D modeling, texturing and rigging by George Sladkovsky. View at https://www.artstation.com/sladkovsky3d. Original concept art by Johannes Helgeson can be seen at https://www.artstation.com/artwork/2yOEx and also on his profile https://www.artstation.com/helgesonart. Software utilized: ZBrush for sculpting and modeling, Autodesk Maya for retopology, UV mapping and rigging, including posing.
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