
Gym Weight Lifting 01a - SAG - PBR Game Ready Low-poly 3D model
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Game primed with Physically Based Rendering textures. Fully compatible with Unreal Engine 4, optimized for Metalness usage within PBR framework. All measurements conform to real-world scale standards. Mikk Tangent Space utilized throughout. Included maps comprise Albedo (diffuse texture), Normal (high-quality normal map), and RMA (a single channel image with Red denoting roughness, Green representing metallic values, and Blue showing ambient occlusion). TGA file format. Crafted by Dekogon Studios' Kollab Project.
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