Gym equipment - Aerobic step 3D model
cgtrader
Aerobic step gym equipment 3D model optimized for rapid creation and high-quality output, boasting Production-Ready status, along with Photorealistic, Brickable materials and detailed textures seamlessly combined to prevent UV Layout overlap. Provided as part of the bundle are quadrilaterals-only geometric elements, ensuring optimal render performance through the elimination of polygon data redundancies such as triangular/n-gonal combinations. Each item within the asset library – Materials or Textures alike – sports an easy-to-understand name facilitating intuitive identification and editing convenience. Constructed in Blender 3D version 2.79 utilizing Cycles materials then subsequently exported to both OBJ and FBX formats; Material textures expertly crafted with Substance Painter, ready for widespread deployment across PBR compliant systems. Exclusive to this premium collection: Eleven high-definition promo images showcasing dynamic aerobic step environments. Three unique views have been created via real-time rendering within the Cycles render engine embedded in Blender 3D 2.7x iterations, coupled alongside ten distinctive render styles including Wireframe visualizations, Screenshots documenting detailed scene specifics. Upon unwrapping of UV layouts included in the download, end-users will be free to personalize the asset suite's preexisting Textures through modification of provided layouts using bundled layout map files or even appending novel elements utilizing corresponding 2048x2048 UV Layout and Image resolutions crafted for Substance Painter output compatibility. As standard operating practice, users may count on: polygon count per item reaching upwards of sixty-thousand; with accompanying faces numbering up to five-hundred ninety-three. Further specification information entails accurate representation through uniform application in scene scales within Blender's measurement system (Metric). Each of the many 56430-vertex objects featured here undergoes automatic adjustment to prevent visual distortion, preserving optimal presentation. Lastly, our team extends its contribution through supply and distribution across numerous formats such as FBX, OBJ as well as proprietary Blender scene documents encoded with Cycles materials at version two point seven-nine within these files for ease of manipulation or inclusion within various platforms that allow direct export including Unreal Engine four with native standard output in PBR texture style combined directly available alongside.
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