
Guangzhou Baiyun CAN Airport Roads Buildings and Public Trans 3D model
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This 3D model is a highly detailed representation of Guangzhou Baiyun International Airport, located in China's southern province of Guangdong. The realism is ensured by basing this model on real-world data. The airport model comes with four main groups, each designed to provide users with the freedom to create their desired environment. These four groups are: Buildings Road Network Public Transport Aeroway Within the buildings group, you'll find three customizable building groups, enabling users to vary buildings by adjusting their colors, materials, and textures. Users can also choose which building groups to turn on or off. The Road Network group includes two key elements: roads and other areas, both of which contribute to a lifelike representation of the airport's infrastructure. The Public Transport section comprises two objects that replicate the actual transport lines and stations/stops within the airport. Aeroway brings together the runways, airstrips, and parking spots that cater to aircraft operations. This 3D model comes with several distinct features: UV mapped with overlapping UVs, offering high-resolution textures. Materials allow for changes in colors and patterns, giving users creative control over their visual aesthetic within any 3D software application. The model's positioning places it on a flat surface, devoid of elevation data to simplify its placement in different environments. Geometry is built using polygonal quads and tris, ensuring smooth rendering without slowing down computer processing. All parts of this 3D airport model remain untextured yet fast-rendering. Under Creative Commons Attribution-ShareAlike 2.0 (CC-BY-SA) license, users can freely utilize and distribute this 3D model, making commercial use possible with proper attribution to OpenStreetMap contributors and its license terms. Data about buildings and street structures come directly from www.openstreetmap.org Technical details for this airport 3D model: Points/Verts: 92,381 Polygons: 77,924 Native format available as .c4d Also available in the formats of v7.1 (as an FBX), v1.5 (.dae) and DXF, along with .obj for general compatibility
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