GRUMMAN F4F-3 WILDCAT VF7 - 7F3 3D model

GRUMMAN F4F-3 WILDCAT VF7 - 7F3 3D model

cgtrader

Color Scheme: CV-7 USS Wasp, December 1940. OVERVIEW - The Grumman F4F Wildcat is an American fighter aircraft that saw its first action in combat with the British in the North Atlantic in 1940, earning recognition for its impressive performance capabilities. As a mainstay of both the US Navy and Royal Air Force during World War II's early stages, the Wildcat proved to be a vital asset, capable of taking on enemy fighters with great effect. 3D MODEL GENERAL INFO - Created from a wealth of detailed information gleaned from blueprints, historical documentation, and authentic photographs, this highly realistic model is a digital recreation of the F4F Wildcat. Utilizing precise units of measurement and incorporating painstaking attention to detail, it has been designed to provide a true representation of the aircraft's original appearance. Detailed Cockpit FEATURED. This exceptional level of detail includes intricate interior elements that add to the model's authenticity, ensuring a captivating experience for those who view or manipulate it. LIGHTWAVE and BLENDER SUPPORTED - Each movable component of the model has been assigned its own set of controls, including ailerons, rudder, elevators, propeller, cockpit hood, and landing gear. These elements can be easily adjusted to suit your needs. OBJ and FBX FORMAT AVAILABILITY - Animate this aircraft with ease by adapting it to your preferred 3D software setup. The file includes pre-assigned uv textures that are compatible across different platforms. UV TEXTURE LIST: Cockpit: Color, ambient occlusion, metalness, normal, roughness, specular (8K textures) Engine: Color, ambient occlusion, metalness, normal, roughness, specular (4K textures) Fuselage: Color, ambient occlusion, metalness, normal, roughness, specular (8K textures) Landing gear: Color, ambient occlusion, metalness, normal, roughness, specular (2K textures) Parts: Color, ambient occlusion, metalness, normal, roughness, specular (2K textures) Rivets: Color, ambient occlusion, metalness, normal, roughness, specular (4K textures) Wings: Color, ambient occlusion, metalness, normal, roughness, specular (8K textures) In total, the aircraft comes equipped with 42 individual uv texture maps. Transparency for the hood windows is stored within the fuselage's color map (fuselage_color.png), stored in its alpha channel. It is advisable to disregard the provided ambient occlusion shader since it assumes that all movable components are at rest. If animation is necessary, simply adjust the shading settings accordingly in your chosen 3D software. For any challenges or inquiries, do not hesitate to reach out. Your assistance is greatly appreciated, and I look forward to collaborating on a project where my models play a vital role.

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