
GRUMMAN F4F-3 WILDCAT F1 -Felix- 3D model
cgtrader
Color scheme: BuNo3976 - CV-2 USS Lexington - Spring 1942, flown by Lt John Smith Thach ('Jimmy') - CV-3 USS Saratoga, South-East Pacific, 1942. The Grumman F4F Wildcat is a fighter aircraft that was used extensively in combat by both the United States Navy and the British Royal Navy. The plane's ability to function well at low speeds made it an invaluable asset in World War II. Created based on blueprints, photos and historical documentation, the 3D model is extremely detailed and accurate. With its parts carefully designed and crafted with precision, this digital reproduction captures the essence of the original F4F Wildcat. Lightwave and Blender can be used to open up a wide range of customization options for this highly-detailed model. The model comes with a cockpit, which is just one of many intricate details included in the overall design. Additionally, uv materials are pre-arranged, allowing for seamless setup of every movable part of the aircraft. Ailerons, rudder, elevators and more - it's all taken care of within this digital marvel. If animation needs to take place, no worries! Users can make their own setup in whatever 3D software they use, even reassigining uv textures with ease using the pre-made channel system. All aircraft parts come separately subdivided into manageable sections with pre-assigned uv maps, simplifying the reassignment process greatly. Detailed Texture List Included: * Cockpit: color map (8K), ambient occlusion (4K), metalness (8K), normal map (8K), roughness (8K) and specular (4K) * Engine: color (2K), ambient occlusion (1K), metalness (1K), normal (1K), roughness (2K) and specular (4K) * Fuselage: color (8K), ambient occlusion (8K), metalness (4K), normal map (2K), roughness (8K) and specular (8K) * Landing gear: color (2K), ambient occlusion (1K), metalness (2K), normal map (2K), roughness (1K) and specular (1K) * Parts: color (4K), ambient occlusion (4K), metalness (8K), normal map (4K), roughness (4K) and specular (4K) * Rivets: color (8K), ambient occlusion (2K), metalness (8K), normal map (8K), roughness (4K) and specular (2K) * Wings: color (4K), ambient occlusion (1K), metalness (1K), normal map (4K), roughness (4K) and specular (1K) All these are conveniently stored as high-quality, single-image textures. 42 pre-made uv maps in total will help the users set their own uv channels properly for their model and customize the aircraft to their hearts content. Important notes: * I recommend using a calculated ambient occlusion from your 3D software to make up for moving parts such as the hoods in flight motion * Please feel free to reach out anytime with any queries you may have on the matter. * My best hopes are for these digital masterpieces of the Wildcat plane bring you the desired outcomes you aim to achieve
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