
Ground Dirt and Leaves Wet - PBR Material Texture
cgtrader
Many thanks for reviewing my work! I specialize in crafting high and low poly models, as well as intricate scenes that bring a project to life. Alongside these creations, I also design materials, textures, and other essential node setups to enhance the overall visual experience. My primary software of choice is Blender, but I'm also proficient in Maya, 3DS Max, and LightWave 3D, making me a versatile asset for any project. Here's an overview of this particular model/material: This package includes one exemplary mesh/scene paired with one PBR Material setup. The native Blender file is included for easy importation. To ensure optimal performance, the mesh consists solely of quads, tris, and convex N-Gons – no concave N-Gons are present. Each UV map is carefully designed to be non-overlapping. The texture resolution is set at 2048 pixels, making it suitable for Sub-D friendly low poly meshes. Displacement mapping takes advantage of heightmaps to add depth and realism. The provided texture maps include: • Base Colour • Roughness • Displacement • Normal map (both openGL and DirectX formats) • Ambient Occlusion Want something custom-tailored to your specific needs?
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