
Grim statue with a skull 3D model
cgtrader
The model was crafted using ZBrush 2020 software, as evidenced by the attached file. I personally handled all painting duties within Substance Painter, with all relevant files, maps, and UV scans included for reference. Blender was utilized for rendering purposes. Each individual skull, eye, and body model has been carefully organized into separate archives for easy access and manipulation. Notably, every model boasts a comprehensive UV map scan.
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