Griffon Vulture - rigged - animated 3D model
cgtrader
Text Rewritten: You've just landed a rare catch - the Griffon Vulture. Rigged and animated for top-tier programs, this feathered friend will light up your scene with stunning detail. Works with LightWave 8.5+ and 3ds Max 8+, with bonus FBX support from MAX 2009 to 2017. You'll also receive a slew of pre-animated scenes to get you off the ground, courtesy of this talented team of animators. What sets our vulture apart? Fast-rendering geometry for its feathers means no plugin slowdowns or lost productivity - just pure, unadulterated performance. Animated wings take flight with a 3-bone system, folding in seamlessly using one of several clever morph targets. Adjustments like spreading wing tip feathers and tail flaps are also a breeze, thanks to these precise control options. Controlling this magnificent bird is as simple as moving the ROOT bone. We've provided multiple scene files to help you get started: Zero Takeoff, Land-Takeoff, and Fly Loop will have your Vulture soaring in no time. Fine-tune every aspect of this beast - feet and legs can be controlled using LT-Foot (Lightwave) or LT-FootControl (Max), while neck, head, lower beak bones provide precise facial expressions. A total of 30 morph targets bring the bird's emotions to life! Mouth movements are no problem, with eight phonemes and a corresponding eight morphs giving this Griffon an uncanny ability to convey mood. But don't worry - opening or closing its mouth is still an option via bone manipulation. Those majestic wings come with their own system: 3 bones per wing, 3 position morph targets for precise tip spreads, and ten positions to adjust shape. WingFold-A1 through A7 plus three bonus options keep things flexible. Don't try moving those wing bones before applying Morph Targets or be prepared for... unusual distortions. The solution? Simple: "zero" out your wing bone positions just prior to applying Morph Targets. Your sanity will thank you. A model made with precision sub-patching means the actual geometry remains relatively modest - a relief for system performance and resources alike. Geometric stats at a glance: - Real Geometry, Griffon Vulture (38788 vertices / 19305 polygons) - Tree: 2399 vertices / 2458 polygons - SkyGlobe: 266 vertices / 288 polygons Real Geometry Stats, combined: Vulture, Tree, Skyglobe (41453 vertices / 22051 polygons) Not only does this model look stunning in its full HD 3999px X 3999px maps but you'll find yourself transported to an immersive digital environment. Get a taste of what this incredible vulture looks like when brought to life. The provided Youtube preview includes: - Griffon Vulture FlyLoop1 - Griffon Vulture FlyLoop2 - Griffon Vulture 01 - And, for those interested in a close-up examination, the Phenome Preview is also available.
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