
grenade Low-poly 3D model
cgtrader
I'm excited to check out this awesome-looking grenade! It's a blast to see such a realistic design created using Autodesk Maya 2018, one of the top 3D modeling software around. The level of detail in the texture is insane, especially since it was painted in Substance Painter - it really makes me feel like I'm holding a real grenade! First off, let's talk about the overall shape and structure. This grenade looks super game-ready to me. One thing that stands out (pun intended) is how sharp and defined all the edges are, giving it an incredibly lifelike look. But what really impresses me is the way you handled lighting - it looks like you mastered those nuances with just the right balance of ambient Occlusion (AO), normal mapping, and diffuse to get a gritty yet realistic shine on its metal body. Another thing that pops out is the model's topology; the low poly count gives it this raw look while still maintaining excellent vertex density which ensures an ultra-smooth unwrapped surface. Your skill with texturing in Substance Painter shines here as every single groove, bend, or scratch feels 3D-imensional (and I love those gritty micro-scratches on its base!). Overall, it looks stunning – really one of the most beautiful digital objects I've laid eyes on! What's next for this little buddy? Would you consider sharing how you achieved some of those incredibly fine surface details?
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