Grenade - Elysium
sketchfab
Ben Mauro's concept art serves as the foundation for a low-poly grenade asset. I built the model in Maya, where I also created UVs. Next, I baked textures in Substance Painter and finalized them with Photoshop and Quixe. This project was part of an old polycount challenge aimed at honing hard surface modeling skills.
Download Model from sketchfab
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