Greensboro NC 3D model

Greensboro NC 3D model

cgtrader

SCENE INFORMATION The scene spans 50 x 50 kilometers in size OSM data powers this model This asset was crafted for use in 3ds Max and V-Ray Next V-Ray Next rendered all the images on hand Using older versions of V-Ray is also possible with this asset, though results may vary significantly Preview images were created using render-outputs from this system Units used throughout are metric (centimeters) Real world scale applies to this model's design The asset allows for export in collapsed mesh format Don't hesitate to reach out if more support is needed DISCLAIMER This model was optimized specifically for 3ds Max with V-Ray in mind Every material found here is a V-Ray material, each one tailored with precision Lighting-wise, all lamps are set up as V-Ray lights for added realism While the artist makes an effort to maintain settings across different formats, translating these V-Ray material setups might not yield ideal results due to software variations Artist cannot guarantee compatibility of their work when switching to alternative renderers or utilizing foreign software solutions; usage in other contexts is done at user's risk Artistic support specifically catering to these scenarios is provided nowhere here. GEOMETRY Object placement here makes the stack collapsible and clean Components were thoroughly labeled with accurate layers assigned: highway, railroad, water and building Visual aids showing the layering structure exist in preview images for further inspection Although restrictions applied during data import hindered detailed inclusion, houses weren't left entirely absent - consult images to pinpoint what areas have been left blank due to those restrictions. Geometrically significant features of landmarks didn't see the detail they deserved because only basic OSM-import was utilized here; model lacks 3D form on this account As a two-dimensional model it resides in flat space, bearing no altitude info. Tree component specifications as follows: Total Polycount = 340880, Total Vertices count = 178962, Shape represented for all trees - boxes defined ( object properties ) Each single element placed within environment upon zero-based global co-ordinates origin using vray plane which will never get exported by user MATERIALS This scene relies entirely on VRay Material system applied. All maps provided are organized in their own special zip-archive. UV data does not cover the surface fully Instead, standard U,V values mapping modifier utilized through uvw map. LIGHT SETUP In Vray engine and in real-life simulation ( day), The vray Sun+ Sky lighting model provides ideal ambient lighting. Format \ File compatible formats supported are .MAX( with backwards-compatibility to 3dsmax2020 and further), and two main import types namely OBJ & FBX

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