
GREEN CHAIR BAR ROBINSON houses the world 3D model
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This 3D model was originally designed with Sketchup 8 before being converted to various other formats. The native format is .skp, while a 3ds Max scene exists in version 2016 rendered with Vray 3.00 CATALOGUE 2014. Ref: 139712 Price:\nPolygons: 551 Textures can be located within the .skp file. To extract textures from the .skp file, simply follow these easy steps if you possess any of the following software: Sketchup (Free) First, export an image as your preferred 2D format through File/Export/2d Graphic - drop down option. Another approach is to navigate to File -> Export -> 3D Model. Select COLLADA File (*.dae) for export. Click on the Options button and confirm that Export Texture Maps is checked. Move to the exported file location where you will find a folder containing all of the textures. C4D (Trial version sufficient) Importing the .skp file into C4D instantly generates a texture folder adjacent to the .skp file. 3ds Max Upon importing the .skp file into 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. Additionally, you can export an fbx file with the embed media option selected (in the export dialog window), creating a textures folder along with the fbx file. Rhinoceros 3D (Trial version sufficient) Importing .skp into Rhinoceros 3D allows access to material editor. Open Panels->Material editor, then select any material featuring texture. Click on the texture name in Textures section and three dot button for texture view. Now, all textures can be located within ..AppDataLocalTempembedded_files. Textures can be copied or pasted into a preferred folder at your convenience.
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