
Greemech mecha Low-poly 3D model
cgtrader
Human: A modestly equipped Greemech mech.\n\n=[maya motion cycles overview]: https://www.youtube.com/watch?v=dPbTj7wR8dA&feature=youtu.be\n\n=[unity3d motion clips overview]: https://www.youtube.com/watch?v=pvFq5L9fSsk\n\n=[run cycle overview]: https://www.youtube.com/watch?v=jmYnZpW8g3k\n\n= Textures summary:\n\n4096x4096 maps for the torso: ao, normal, diffuse, metallic, height, roughness, emission;\n4096x4096 maps for the chassis: ao, normal, diffuse, metallic, height, roughness;\n4096x4096 maps for the launchers: ao, normal, diffuse, metallic, height, roughness;\n2048x2048 ao, normal, diffuse, height, roughness maps for the pistols;\n= Meshes summary:\n\nSeparate torso mesh;\nseparate chassis mesh;\nseparate launchers mesh;\nSeparate pistols mesh;\n= Polycount summary:\n\n5674 faces for the torso;\n4644 faces for the chassis;\n656 faces for the pistol;\n204 faces for the launcher;\n= This mecha possesses a range of motion cycles with root motion included:\n\nWalk forward cycle;\nwalk backward cycle;\nRun cycle;\njump cycle;\nstrafe left cycle;\nstrafe right cycle;\nRocket launcher attack cycle;\nPistols attack cycle;\nIdle cycle;\n= The archive stores valuable assets such as:\n\nTXT with motion clips timing table;\nFBX with main animation cycles;\nFBX with run animation cycle;\nHighpoly torso, chassis, launcher, and pistol;\nFull textures pack for every mesh;\n
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