Great White Shark UE4 Low-poly  3D model

Great White Shark UE4 Low-poly 3D model

cgtrader

The Great White Shark Pack features a procedural spline animation system that dynamically controls acceleration, turning and rolling along splines. The shark's mouth opens optionally when it nears the player. This pack includes 5 swimming animations and 3 poses for Blendspaces, with 4 LODs, dry & wet materials, and adjustable blueprint settings for maximum customization. The Material parent is planned for complete tweaking control. A demo scene showcases underwater post-process settings, caustic lighting, fog, and depth of field, along with orcas demonstrating the shark's spline blueprint capabilities. Key features include a realistic physics asset for ragdoll effects, a blend space combined with 4 animations, 1 parent material and 2 material instances (wet & dry), and a spline animation blueprint that controls starting distance along the spline, dynamic speed toggling, mouth opening near player, shark length scale, shark scale, show spline, animation playrates for slow and fast, acceleration & deceleration, distance for mouth to start opening, timing for slow and fast swimming, randomness multiplier of timing, movement speed acceleration & deceleration, movement speeds for slow and fast, intensity of rolling around corners, non-dynamic speed, playrate & intensity, roll, rotation, and movement smoothing values. The pack is rigged, animated, and scaled to the Epic Skeleton, with 8 animations in total, including in-place animation types. The character's vertex counts are provided for each LOD, and texture resolutions are listed as well. This asset supports desktop PC, Xbox One, PS4, HTC Vive, Oculus Rift platforms, and includes detailed blueprint documentation.

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