
Great White Shark Low-poly 3D model
cgtrader
The model is built to real-world scale, with fully unwrapped elements and no overlapping faces or vertices. It comes with V-Ray materials and is ready for rendering in 3ds Max V-Ray, as seen in the product previews. The body is rigged, featuring three morph targets and a Morpher modifier to control mouth movements and upper lip sliding on teeth. The scene uses cmd dimensions and has a poly count of 33,594 with no TurboSmooth, along with a vertex count of 33,520. Textures included are White_Shark_Diffuse (6000x6000 pixels), White_Shark_Refraction (6000x6000 pixels), White_Shark_Specular (6000x6000 pixels), and White_Shark_Normal (6000x6000 pixels). Note that file formats other than 3ds Max will be exported as base meshes without rigging.
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