
great warrior Low-poly 3D model
cgtrader
I crafted this project on the Lightfarm team, focusing on one pivotal piece of an epic image formed by 9 artists bursting forth from a skeletal structure. I handled key elements - assembling the scene, crafting shaders, controlling lighting, and directing my fellow 5 team members to produce exceptional work that brought sheer excitement throughout the creative process. A collaborative endeavor where we showcased incredible skills in our respective domains. The personal animation project leveraged streamlined modeling techniques to render highly detailed models within software without significant processing delays. Every intricate feature became immediately visible during creation, ensuring maximum efficiency and creative exploration without compromise. Textures were skillfully painted using Quixel Ddo's extensive tools, while delicate hair elements were meticulously created with Ornatrix. To complete the ensemble, I built a dynamic rig within 3d max for flexible pose adjustments. Conception to execution, this animation encompasses concept artistry, detailed 3D modeling without subdivision methods, intricate texture mapping, materials development, and a precise mechanical skeleton facilitating smooth character animation control.
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