Grass with random colors clumbs for environment simulation 3D model

Grass with random colors clumbs for environment simulation 3D model

cgtrader

To create a realistic clump of grass, utilize a particle system comprising simple blades of grass with randomly assigned colors ranging from green to dry yellow, mimicking old growth. This set includes three interconnected clusters within one group. Each blade boasts high poly count and is rendered using a principal BSDF shader featuring translucency and random light absorption for added depth.

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