
Grass Mountains Valley Environment - Unity 2017 Project Low-poly 3D model
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DEMO BUILD - https://mega.nz/# ! N 5 NBAb A! QwBGz 6 SoywMQbdEmBu YiSZ V AkzbGd F mEvq 6 zoKnQMio Grass Mountains Valley Environment is a Unity 2017 project scene. This terrain measures 3.5 km by 3.5 km, completely ready to use in games and simulations, featuring: Normal Maps - adding surface detail that enhances the terrain's realistic appearance Ambient Occlusion - simulating areas where ambient light doesn't reach Color Textures - setting up the environment colors in a beautiful way Diffuse Maps - enhancing overall lighting on terrain by affecting its visual appearance under light Height Maps- determining vertical texture features that will define terrain. Terrain textures come as Normal, Color, Height, Splat map versions to cover many use cases and high-resolution ground texture details make it easier for you when implementing environment scenes. Background scenery - the mountains - a highly optimized mesh created using World Machine technology. Many Prefabs include stumps (produced from Photogrammetry) to enrich realism with an organic touch Twenty two (22) separate prefab instances representing different shapes of forest tree stump Also nineteen (19) other instances in various designs are found among Forest Stone prebuilt objects generated also with the help of Photogrammetry. Additional elements can be accessed: Particles creating fluffy white Clouds in motion, Beautifully simulated Bird Particle movements in scene, and a Green lush landscape covering it all
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