Grass Landscape Shader_049
3docean
[1 Seamless Shader Set for Realistic Environments] 1. Color Map: Defines the base color and texture of a scene 1. Diffusion Map: Controls the way light interacts with surfaces 1. Luminance Map: Regulates the amount of light emitted by objects 1. Bump Map: Creates detailed surface textures and patterns 1. Displacement Map: Adds height and depth to 3D models Available in Seamless 4096*4096 TIF Images and C4D File (R15) Can be used with Terrain Mask Shader Channel for precise control Can be layered with procedural effects for added realism Compatible with any software supporting Displacement Maps Render with matprev_env.hdr from the C4D Material Preview Folder Features: IBL (Image-Based Lighting) for accurate lighting simulations GI (Global Illumination) for realistic light interactions AO (Ambient Occlusion) for enhanced depth and detail Shaders Include: Grass_049 NatLum: Natural Light Shader for realistic grass textures Grass_049 ArtLum: Artificial Light Shader for artistic grass effects
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