Grass Landscape Shader_045

Grass Landscape Shader_045

3docean

[ 1 Bitmap and Procedural Based Shader ] This shader includes the following maps: 1 Color map: controls the overall color of the terrain 1 Diffusion map: adds texture and depth to the terrain 1 Luminance map: regulates light distribution on the terrain 1 Bump map: creates detailed surface features 1 Displacement map: alters terrain height and shape The shader is available in seamless 4096*4096 tif images and C4D file (R15) formats, allowing for easy integration into your project. It can be used with the Terrain Mask Shader Channel for added flexibility. You can also layer this map with procedural effects to create unique terrain textures. Additionally, it's compatible with any software that supports Displacement Maps. To render the shader, use matprev_env.hdr from the C4D material preview folder. This will ensure accurate IBL, GI, and AO rendering results. The shader includes two variations: Grass_045 NatLum: a natural-looking grass terrain with realistic lighting Grass_045 ArtLum: an artistic take on grass terrain with creative lighting effects

Download Model from 3docean

With this file you will be able to print Grass Landscape Shader_045 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Grass Landscape Shader_045.