Grass Landscape Shader_044

Grass Landscape Shader_044

3docean

1 Bitmap-Based Shader with Procedural Effects A comprehensive texture map package consisting of 5 high-resolution images: Color Map Diffusion Map Luminance Map Bump Map Displacement Map Each image is a seamless 4096x4096 TIF file, compatible with C4D R15 and designed to be used in conjunction with the Terrain Mask Shader Channel. The maps can be layered on top of each other or combined with procedural effects to create unique visual results. Additionally, they can be utilized with any software that supports Displacement Maps. To fully realize the potential of these texture maps, we recommend rendering them using the matprev_env.hdr file found in C4D's material preview folder. This will yield stunning IBL, GI, and AO render results. The following lighting scenarios are ideal for showcasing these texture maps: Grass_044 Natural Luminance Grass_044 Artistic Luminance

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